Newsletter

DBPro Tutorial - The Ins and Outs of Functions

Here author Steve Vink introduces us to the wonders of functions. This is a shorter version of the tutorial, the full length verison can be downloaded - details at the end.

DarkBASIC Professional Tutorial - :7&-$ =;: Encryption

Sometimes we need to protect data, without introducing over-complex routines. A perfect example is High Score tables. It would not be wise to save the information in a plain text file. Conversely, we need to be able to read and write the information efficiently. We'll use the example of saving high score data to illustrate how data can be encrypted and decrypted very easily. Along the way, we'll introduce reading from and writing to files, using bitwise operations and the advantages of not-so random numbers.

Full tutorial and Project files in Newsletter:

DBPro Tutorial - Asset Management

This month author Steve Vink takes us on a spring cleaning tour and talks about Asset Management. This is a shorter version of the tutorial, the full length verison can be downloaded - details at the end.

DBPro Beginners - 2D Side Scrolling Game Engine, Part 2

For all beginner DarkBASIC Professional programmers, Mike S is back with the second and final part of his series of tutorials covering developing a complete 2D side scrolling game with tile map system. This is a monster sized tutorial! The download runs to over 10MB, but it's worth it for all the media, example code and EXEs you get. Building on what you learnt last issue you now get to make media for your game, add in scrolling backgrounds and even a hero. The zip file contains the DBPro source code, media, EXE and tutorial in Microsoft Word format.

by Micheal Shah

DBPro Beginners - 2D Side Scrolling Game Engine, Part 1

For all beginner DarkBASIC Professional programmers, Mike S is back with the first part of a new series of tutorials that will cover developing a complete 2D side scrolling game. In this part you will learn how to create the scrolling engine used to display the tiled background of your game. By the end of it you'll have a basic 2D map editor working that can span many screens in size.

Project and Media can be downloaded from the newsletter link below

by Micheal Shah

http://www.thegamecreators.com/data/newsletter/newsletter_issue_34.html#14

Landscapes

Welcome to yet another tutorial that'll teach you an important component for all your game creation needs. In this tutorial, I'm going to show you how to create a simple landscape, that'll get good performance on any system, and still look good.The full media and source can be downloaded, details at the end of the tutorial.
by Michael Shah

http://www.thegamecreators.com/data/newsletter/newsletter_issue_28.html#17


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