Widescreen Function
Call widescreen() with the desired aspect ratio and the function will stretch and letterbox the camera viewport appropriately. The default ratio is usually 1.333. The standard widescreen ratio is 1.777.
Call widescreen() with the desired aspect ratio and the function will stretch and letterbox the camera viewport appropriately. The default ratio is usually 1.333. The standard widescreen ratio is 1.777.
This is a VERY simple game demonstration of how to use limbs, mouse input and a 2nd camera. The aim is to position the end "node" of the arm inside a block, pick it up, manoeuvre it over the blue base pad and drop it on. There is no scoring - its just a demo!